![]() ![]() They have failed at this, and will continue to fail for at least one more year as evidenced by the fact that the upcoming FIFA 22, which continues to use the same Frostbite engine and lacks better animations and movements. So, basically, EA has done everything they could to entertain FIFA fans, but what they have been failing to do for the last six years is to integrate better physics and player animations and finally remove those janky movements in order to produce a more realistic-looking football simulator. Unfortunately, EA removed that mode in recent iterations. But EA has added some pretty good modes over the years, including the beloved “Journey” mode that lets players enjoy a football game based on a plot with a proper cinematic theme. The same goes for the FIFA series, which, to be honest, has to use a simple formula (it’s a football simulator, anyway) and there already is little room for improvement. They already look so fantastic and lifelike that developing better-looking games will be harder and harder by the day. Take Cyberpunk 2077, or the Mafia 1 remake for example. But over time, games have become so realistic that developing them even further in terms of graphical or mechanical qualities has become harder and harder. The pace in technical development of video games had to get slower over time it would be pretty unrealistic today to expect video game makers to be able to progress as fast as they could during the 1990s, which was a time that saw a proper switch from 2D to 3D graphics, and every new game set the bar higher. But ever since, there has been no improvement in player movement animations, and whatever physics changes EA promised since then have never lived up to expectations. I’m not even getting into the whole charade of FIFA Ultimate Team (FUT) card packs, which converted a proper football game into Texas Hold’em Poker when they were introduced as the new cash cow for EA Sports.įIFA 17 was a game that at least offered a change and warranted an upgrade thanks to its switch from the Ignite to the Frostbite game engine. Reserved.And the company is no different when it comes to its greed for money, which is clear as day when you consider that this is a company that has been selling fundamentally the same game since FIFA 17 – as every next iteration after it used the same game engine, Frostbite, that is heavily criticized for being unsuitable for a football game – for totally exorbitant prices, especially when fluctuating currencies and inflation is concerned in developing economies where football is most popular. Home | About Us | Site Map | Support | Partners | Advertising | Contacts | The following tournaments are included : Pre-pre-libertadores, World Cup 2002, Mexican Liguilla 2001, Verano 2002 without Liguilla but with the 19 teams, Torneo de Mexicanos (a tournament with the teams where is a Mexican, except belizean teams), Group G(the group where Mexico is in the WC 2002).Ĭopyright 1999-2023 Zeroboard / skin by FIFA KOREA And we added Boca Juniors to the ROTW zone Senegal instead of Mauritio so you can play the WC 2002 Some Mexican transfer in European teams The CONCACAF Zone is updated(with kits and rosters) 19 Mexican Teams with their kits, flags and rosters Not all the players are there, just the main squad ![]() The Belizean National Team, on the Norway League (this is because we're gonna have a huge update, and this patch will be compatible :) All teams have their own kits and their current rosters 10 Belizean Teams + one in "Second Division" (Sagitun F.C.) ![]() This is the Belizean League, plus de Mexican League and the CONCACAF Update, this patch includes : It contains the accruate rosters for Costa Rican league, Realistic stadiums, 3GK home&away kits for each team, New flags, and lots more features.
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